2024 06 26 battlefield
2Digital Battlefield
Build a Digital Battlefield with a game engine for battle simulation using UI like Age of Empire/Civilization to showcase strategy and troop utilization.
Use realtime sensor data to feed the Autonomous agents with data to update their commands. With vision recognition model provide routes on new terrains.
Looking for interested teammates. I code with python and have basic experience to prototype with LLM, zero experience with sensor integration
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Combine data from different sources,
Process for insights via llm
Provide actionable insights.
Build evals on day 1, Improve models over the next days
Process images via auterion drones.
Send commands back to Drome for inspection
Make connections to made habitat work
Create wireframes ,
-- drone
Process images from drone on server.
Send command and instructions back via agent
Make entire option Autonomous.
How to build safeguard,
Obstacle avoidance, human recognition.
Return to home.
-- agent
Autogen agent buildet with different prompt.
Trial capture the flag with different llm models.
Puzzles for encryption or secret passing on unencrypted amatuer radio.
-- Connect the dots
Slow down, notev every step.
You'll find the problem, trace the project from start to end.
Make hand made diagrams, no substitute for deep learning
- Formation flying algorithm,
Swarm agent control Batch processing system in queue to take advantage of gpu.
Process images in a time series and build intelligence.
Process images from drone on laptop send instructions next
Build simple interface